Elengrad - The Remake Begins!


Hey everyone!

It’s been five years since Elengrad was first released—and I still can’t believe how many of you are still playing it! This small Metroidvania, made in just a month, even won the Metroidvania Month Game Jam and has remained one of my proudest projects. But as much as I love it, I’ve always felt that Elengrad could be so much more.

That’s why I’m excited to officially announce that I’ve started working on a full remake! 🚀

What’s Changing?

🔹 A bigger and more coherent story, now with multiple endings based on your choices.
🔹 The world will double in size, expanding from ~17 areas to 35+ (some will even be optional).
🔹 More NPCs, secrets, and side quests to make the world feel alive.
🔹 Refined gameplay to remove frustrating elements, improve pacing, and make combat more engaging.
🔹 Built in Unity for better performance and future expansion.

Of course, this is just the beginning, and I’ll be documenting the journey through Dev Logs. The first one is already live, where I go over my plans, the game’s history, and where the remake currently stands.

🎥 Check it out here: 

I’d love to hear your thoughts! What excites you the most about the remake? Let’s make Elengrad even better together! 💙

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